Steve Ma
Last updated: March 28, 2026
About Me
I build AI infrastructures for autonomous vehicles at NVIDIA that help teach cars to drive themselves.
I’m particularly interested in high-performance and reliable software.
Experience
-
NVIDIA Corp. — Senior Systems Software Engineer (2024/3–Present)
Real-time robotics visualization and AV data ingestion.
-
NVIDIA Corp. — Systems Software Engineer (2022/7–2024/3)
AI Infrastructure, Autonomous Vehicles.
-
Adobe Inc. — Software Intern (2021/7–2021/9)
E-commerce / payments infrastructure.
-
NVIDIA Corp. — Software Intern (2021/3–2021/7)
AI Infrastructure, Autonomous Vehicles.
-
University of Washington — Researcher (2020/7–2024/1)
I am the creator of the first VSCode extension for SBML-based biomedical simulations.
My research focused on static and dynamic analysis of biological simulations.
Publication: Steve Ma, Longxuan Fan, Sai Anish Konanki, Eva Liu, John H. Gennari, Lucian P. Smith, Joseph L. Hellerstein, Herbert M. Sauro.
VSCode-Antimony: a source editor for building, analyzing, and translating antimony models.
Bioinformatics, 39(12), 2023, btad753. DOI:
10.1093/bioinformatics/btad753
Education
-
University of Washington, Seattle — M.S. in Computer Science & Engineering (2021–2022)
-
University of Washington, Seattle — B.S. (honors) in Computer Science (2017–2021)